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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkOpenGLVertexBufferObjectGroup * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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int | GetNumberOfComponents (const char *attribute) |
| Returns the number of components for this attribute zero if the attribute does not exist. More...
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int | GetNumberOfTuples (const char *attribute) |
| Returns the number of tuples for this attribute zero if the attribute does not exist. More...
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void | ReleaseGraphicsResources (vtkWindow *) |
| Release any graphics resources that are being consumed by this mapper. More...
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vtkOpenGLVertexBufferObject * | GetVBO (const char *attribute) |
| Returns the VBO for an attribute, NULL if it is not present. More...
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void | AddAllAttributesToVAO (vtkShaderProgram *program, vtkOpenGLVertexArrayObject *vao) |
| Attach all VBOs to their attributes. More...
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void | CacheDataArray (const char *attribute, vtkDataArray *da, vtkOpenGLVertexBufferObjectCache *cache, int destType) |
| Set the data array for an attribute in the VBO Group registers the data array until build is called once this is called a valid VBO will exist. More...
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void | CacheDataArray (const char *attribute, vtkDataArray *da, vtkViewport *vp, int destType) |
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void | AppendDataArray (const char *attribute, vtkDataArray *da, int destType) |
| Append a data array for an attribute in the VBO Group registers the data array until build is called. More...
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void | BuildAllVBOs (vtkOpenGLVertexBufferObjectCache *) |
| using the data arays in this group build all the VBOs, once this has been called the reference to the data arrays will be freed. More...
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void | BuildAllVBOs (vtkViewport *) |
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void | ClearAllDataArrays () |
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void | ClearAllVBOs () |
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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manage vertex buffer objects shared within a mapper
Use case: make this an ivar of your mapper vbg->SetDataArray("vertexMC", vtkDataArray); vbg->BuildAllVBOs(); vbg->AddAllAttributesToVAO(...);
use VAO
Definition at line 46 of file vtkOpenGLVertexBufferObjectGroup.h.