27 #ifndef vtkPointHandleRepresentation3D_h 28 #define vtkPointHandleRepresentation3D_h 30 #include "vtkInteractionWidgetsModule.h" 72 {this->Cursor3D->SetOutline(o);}
74 {
return this->Cursor3D->GetOutline();}
76 {this->Cursor3D->OutlineOn();}
78 {this->Cursor3D->OutlineOff();}
84 {this->Cursor3D->SetXShadows(o);}
86 {
return this->Cursor3D->GetXShadows();}
88 {this->Cursor3D->XShadowsOn();}
90 {this->Cursor3D->XShadowsOff();}
96 {this->Cursor3D->SetYShadows(o);}
98 {
return this->Cursor3D->GetYShadows();}
100 {this->Cursor3D->YShadowsOn();}
102 {this->Cursor3D->YShadowsOff();}
108 {this->Cursor3D->SetZShadows(o);}
110 {
return this->Cursor3D->GetZShadows();}
112 {this->Cursor3D->ZShadowsOn();}
114 {this->Cursor3D->ZShadowsOff();}
128 void SetTranslationMode(
int mode);
129 vtkGetMacro(TranslationMode,
int);
170 vtkSetClampMacro(HotSpotSize,
double,0.0,1.0);
171 vtkGetMacro(HotSpotSize,
double);
204 void Highlight(
int highlight) VTK_OVERRIDE;
219 vtkGetMacro( SmoothMotion,
int );
235 double LastPickPosition[3];
236 double LastEventPosition[2];
243 void Translate(
double *p1,
double *p2);
244 void Scale(
double *p1,
double *p2,
double eventPos[2]);
245 void MoveFocus(
double *p1,
double *p2);
257 void MoveFocusRequest(
double *p1,
double *p2,
258 double eventPos[2],
double requestedDisplayPos[3] );
264 void CreateDefaultProperties();
268 int DetermineConstraintAxis(
int constraint,
double *x,
double *startPoint);
269 int WaitingForMotion;
273 double CurrentHandleSize;
abstract superclass for all actors, volumes and annotations
virtual void SetWorldPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...
represents an object (geometry & properties) in a rendered scene
abstract class for representing widget handles
represent the position of a point in 3D space
abstract specification for Viewports
represent surface properties of a geometric object
void AllOn()
Convenience methods to turn outline and shadows on and off.
vtkPolyDataMapper * Mapper
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.
vtkCellPicker * CursorPicker
void SetYShadows(int o)
Turn on/off the wireframe y-shadows.
window superclass for vtkRenderWindow
void SetZShadows(int o)
Turn on/off the wireframe z-shadows.
void SetOutline(int o)
Turn on/off the wireframe bounding box.
a simple class to control print indentation
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
virtual void DeepCopy(vtkProp *prop)
Methods to make this class properly act like a vtkWidgetRepresentation.
map vtkPolyData to graphics primitives
void AllOff()
Convenience methods to turn outline and shadows on and off.
ray-cast cell picker for all kinds of Prop3Ds
void ShallowCopy(vtkProp *prop) override
Methods to make this class properly act like a vtkWidgetRepresentation.
generate a 3D cursor representation
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
void SetXShadows(int o)
Turn on/off the wireframe x-shadows.
virtual void SetDisplayPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...