builder server manager undo sets for render view interactions and pushes them on the undo stack.
More...
#include <vtkSMInteractionUndoStackBuilder.h>
builder server manager undo sets for render view interactions and pushes them on the undo stack.
vtkSMInteractionUndoStackBuilder specializes in interaction. This class can create undo elements for only one render view at a time.
Definition at line 36 of file vtkSMInteractionUndoStackBuilder.h.
◆ Superclass
◆ vtkSMInteractionUndoStackBuilder()
vtkSMInteractionUndoStackBuilder::vtkSMInteractionUndoStackBuilder |
( |
| ) |
|
|
protected |
◆ ~vtkSMInteractionUndoStackBuilder()
vtkSMInteractionUndoStackBuilder::~vtkSMInteractionUndoStackBuilder |
( |
| ) |
|
|
protected |
◆ New()
◆ GetClassName()
virtual const char* vtkSMInteractionUndoStackBuilder::GetClassName |
( |
| ) |
|
|
virtual |
◆ IsTypeOf()
static int vtkSMInteractionUndoStackBuilder::IsTypeOf |
( |
const char * |
type | ) |
|
|
static |
◆ IsA()
virtual int vtkSMInteractionUndoStackBuilder::IsA |
( |
const char * |
type | ) |
|
|
virtual |
◆ SafeDownCast()
◆ PrintSelf()
void vtkSMInteractionUndoStackBuilder::PrintSelf |
( |
ostream & |
os, |
|
|
vtkIndent |
indent |
|
) |
| |
◆ SetRenderView()
Get/Set the render view proxy for which we are monitoring the interactions.
◆ GetRenderView()
Get/Set the render view proxy for which we are monitoring the interactions.
◆ GetUndoStack()
virtual vtkSMUndoStack* vtkSMInteractionUndoStackBuilder::GetUndoStack |
( |
| ) |
|
|
virtual |
Get/Set the undo stack that this builder will build.
◆ SetUndoStack()
virtual void vtkSMInteractionUndoStackBuilder::SetUndoStack |
( |
vtkSMUndoStack * |
| ) |
|
|
virtual |
Get/Set the undo stack that this builder will build.
◆ Clear()
void vtkSMInteractionUndoStackBuilder::Clear |
( |
| ) |
|
Clear the undo set currently being recorded.
◆ StartInteraction()
void vtkSMInteractionUndoStackBuilder::StartInteraction |
( |
| ) |
|
Called to record the state at the beginning of an interaction.
Usually, this method isn't called directly, since the builder listens to interaction events on the interactor and calls it automatically. May be used when changing the camera programatically.
◆ EndInteraction()
void vtkSMInteractionUndoStackBuilder::EndInteraction |
( |
| ) |
|
Called to record the state at the end of an interaction and push it on the stack.
Usually, this method isn't called directly, since the builder listens to interaction events on the interactor and calls it automatically. May be used when changing the camera programatically.
◆ ExecuteEvent()
void vtkSMInteractionUndoStackBuilder::ExecuteEvent |
( |
vtkObject * |
caller, |
|
|
unsigned long |
event, |
|
|
void * |
data |
|
) |
| |
|
protected |
◆ PropertyModified()
void vtkSMInteractionUndoStackBuilder::PropertyModified |
( |
const char * |
pname | ) |
|
|
protected |
◆ vtkSMInteractionUndoStackBuilderObserver
friend class vtkSMInteractionUndoStackBuilderObserver |
|
friend |
◆ RenderView
◆ UndoStack
◆ UndoSet
vtkUndoSet* vtkSMInteractionUndoStackBuilder::UndoSet |
|
protected |
The documentation for this class was generated from the following file: