Abstract superclass for an animation player.
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#include <vtkAnimationPlayer.h>
Abstract superclass for an animation player.
Definition at line 29 of file vtkAnimationPlayer.h.
◆ Superclass
◆ vtkAnimationPlayer()
vtkAnimationPlayer::vtkAnimationPlayer |
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◆ ~vtkAnimationPlayer()
vtkAnimationPlayer::~vtkAnimationPlayer |
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◆ GetClassName()
virtual const char* vtkAnimationPlayer::GetClassName |
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◆ IsTypeOf()
static int vtkAnimationPlayer::IsTypeOf |
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const char * |
type | ) |
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◆ IsA()
virtual int vtkAnimationPlayer::IsA |
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const char * |
type | ) |
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◆ SafeDownCast()
◆ PrintSelf()
void vtkAnimationPlayer::PrintSelf |
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ostream & |
os, |
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vtkIndent |
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◆ SetAnimationScene()
Set the animation scene that is to be played by this player.
Note that the animation scene is not reference counted to avoid loops.
◆ GetAnimationScene()
Set the animation scene that is to be played by this player.
Note that the animation scene is not reference counted to avoid loops.
◆ Play()
void vtkAnimationPlayer::Play |
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Start playing the animation.
Fires StartEvent when play begins and EndEvent when play stops.
◆ Stop()
void vtkAnimationPlayer::Stop |
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Stop playing the animation.
◆ IsInPlay()
int vtkAnimationPlayer::IsInPlay |
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◆ GetInPlay()
virtual bool vtkAnimationPlayer::GetInPlay |
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◆ SetLoop()
virtual void vtkAnimationPlayer::SetLoop |
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bool |
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Set to true to play the animation in a loop.
◆ GetLoop()
virtual bool vtkAnimationPlayer::GetLoop |
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Set to true to play the animation in a loop.
◆ GoToNext() [1/2]
void vtkAnimationPlayer::GoToNext |
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Take the animation scene to next frame.
◆ GoToPrevious() [1/2]
void vtkAnimationPlayer::GoToPrevious |
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Take animation scene to previous frame.
◆ GoToFirst()
void vtkAnimationPlayer::GoToFirst |
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Take animation scene to first frame.
◆ GoToLast()
void vtkAnimationPlayer::GoToLast |
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Take animation scene to last frame.
◆ StartLoop()
virtual void vtkAnimationPlayer::StartLoop |
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double |
starttime, |
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double |
endtime, |
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double * |
playbackWindow |
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◆ EndLoop()
virtual void vtkAnimationPlayer::EndLoop |
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◆ GetNextTime()
virtual double vtkAnimationPlayer::GetNextTime |
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double |
currentime | ) |
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◆ GoToNext() [2/2]
virtual double vtkAnimationPlayer::GoToNext |
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double |
start, |
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double |
end, |
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double |
currenttime |
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◆ GoToPrevious() [2/2]
virtual double vtkAnimationPlayer::GoToPrevious |
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double |
start, |
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double |
end, |
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double |
currenttime |
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protectedpure virtual |
◆ vtkCompositeAnimationPlayer
The documentation for this class was generated from the following file: