vtkPVClientServerSynchronizedRenderers is similar to vtkClientServerSynchronizedRenderers except that it optionally uses image compressors to compress the image before transmitting.
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#include <vtkPVClientServerSynchronizedRenderers.h>
Inherits vtkSynchronizedRenderers.
vtkPVClientServerSynchronizedRenderers is similar to vtkClientServerSynchronizedRenderers except that it optionally uses image compressors to compress the image before transmitting.
Definition at line 32 of file vtkPVClientServerSynchronizedRenderers.h.
◆ Superclass
◆ vtkPVClientServerSynchronizedRenderers()
vtkPVClientServerSynchronizedRenderers::vtkPVClientServerSynchronizedRenderers |
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◆ ~vtkPVClientServerSynchronizedRenderers()
vtkPVClientServerSynchronizedRenderers::~vtkPVClientServerSynchronizedRenderers |
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◆ New()
◆ GetClassName()
virtual const char* vtkPVClientServerSynchronizedRenderers::GetClassName |
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◆ IsTypeOf()
static int vtkPVClientServerSynchronizedRenderers::IsTypeOf |
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const char * |
type | ) |
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◆ IsA()
virtual int vtkPVClientServerSynchronizedRenderers::IsA |
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const char * |
type | ) |
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◆ SafeDownCast()
◆ PrintSelf()
void vtkPVClientServerSynchronizedRenderers::PrintSelf |
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ostream & |
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vtkIndent |
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◆ SetLossLessCompression()
virtual void vtkPVClientServerSynchronizedRenderers::SetLossLessCompression |
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bool |
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◆ GetLossLessCompression()
virtual bool vtkPVClientServerSynchronizedRenderers::GetLossLessCompression |
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◆ ConfigureCompressor()
virtual void vtkPVClientServerSynchronizedRenderers::ConfigureCompressor |
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const char * |
stream | ) |
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Set and configure a compressor from it's own configuration stream.
This is used by ParaView to configure the compressor from application wide user settings.
◆ PushImageToScreen()
virtual void vtkPVClientServerSynchronizedRenderers::PushImageToScreen |
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Overridden to not clear the color buffer before pasting back image from the server.
This ensures that any annotations rendered on the back of any 3D geometry will be preserved.
◆ SetCompressor()
Set/Get the compressor object, it's setting can be manipulated directly.
◆ GetCompressor()
Set/Get the compressor object, it's setting can be manipulated directly.
◆ Compress()
vtkUnsignedCharArray* vtkPVClientServerSynchronizedRenderers::Compress |
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vtkUnsignedCharArray * |
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◆ Decompress()
void vtkPVClientServerSynchronizedRenderers::Decompress |
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vtkUnsignedCharArray * |
input, |
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vtkUnsignedCharArray * |
outputBuffer |
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◆ MasterEndRender()
virtual void vtkPVClientServerSynchronizedRenderers::MasterEndRender |
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◆ SlaveStartRender()
virtual void vtkPVClientServerSynchronizedRenderers::SlaveStartRender |
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◆ SlaveEndRender()
virtual void vtkPVClientServerSynchronizedRenderers::SlaveEndRender |
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◆ Compressor
◆ LossLessCompression
bool vtkPVClientServerSynchronizedRenderers::LossLessCompression |
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The documentation for this class was generated from the following file: