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Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vtkSequenceAnimationPlayer Class Reference

#include <vtkSequenceAnimationPlayer.h>

Inheritance diagram for vtkSequenceAnimationPlayer:
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Collaboration diagram for vtkSequenceAnimationPlayer:
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Public Types

typedef vtkAnimationPlayer Superclass
 
- Public Types inherited from vtkAnimationPlayer
typedef vtkObject Superclass
 

Public Member Functions

virtual const char * GetClassName ()
 
virtual int IsA (const char *type)
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void SetNumberOfFrames (int)
 
virtual int GetNumberOfFrames ()
 
- Public Member Functions inherited from vtkAnimationPlayer
void PrintSelf (ostream &os, vtkIndent indent)
 
void Play ()
 Start playing the animation. More...
 
void Stop ()
 Stop playing the animation. More...
 
int IsInPlay ()
 Returns if the animation is currently playing. More...
 
virtual bool GetInPlay ()
 
void GoToNext ()
 Take the animation scene to next frame. More...
 
void GoToPrevious ()
 Take animation scene to previous frame. More...
 
void GoToFirst ()
 Take animation scene to first frame. More...
 
void GoToLast ()
 Take animation scene to last frame. More...
 
virtual void SetAnimationScene (vtkSMAnimationScene *)
 Set the animation scene that is to be played by this player. More...
 
vtkSMAnimationSceneGetAnimationScene ()
 Set the animation scene that is to be played by this player. More...
 
virtual void SetLoop (bool)
 Set to true to play the animation in a loop. More...
 
virtual bool GetLoop ()
 Set to true to play the animation in a loop. More...
 

Static Public Member Functions

static vtkSequenceAnimationPlayerNew ()
 
static int IsTypeOf (const char *type)
 
static vtkSequenceAnimationPlayerSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkAnimationPlayer
static int IsTypeOf (const char *type)
 
static vtkAnimationPlayerSafeDownCast (vtkObject *o)
 

Protected Member Functions

 vtkSequenceAnimationPlayer ()
 
 ~vtkSequenceAnimationPlayer ()
 
virtual void StartLoop (double, double, double *)
 
virtual void EndLoop ()
 
virtual double GetNextTime (double currentime)
 Return the next time given the current time. More...
 
virtual double GoToNext (double start, double end, double currenttime)
 
virtual double GoToPrevious (double start, double end, double currenttime)
 
- Protected Member Functions inherited from vtkAnimationPlayer
 vtkAnimationPlayer ()
 
 ~vtkAnimationPlayer ()
 

Protected Attributes

int NumberOfFrames
 
int MaxFrameWindow
 
double StartTime
 
double EndTime
 
int FrameNo
 

Detailed Description

Definition at line 27 of file vtkSequenceAnimationPlayer.h.

Member Typedef Documentation

◆ Superclass

Definition at line 31 of file vtkSequenceAnimationPlayer.h.

Constructor & Destructor Documentation

◆ vtkSequenceAnimationPlayer()

vtkSequenceAnimationPlayer::vtkSequenceAnimationPlayer ( )
protected

◆ ~vtkSequenceAnimationPlayer()

vtkSequenceAnimationPlayer::~vtkSequenceAnimationPlayer ( )
protected

Member Function Documentation

◆ New()

static vtkSequenceAnimationPlayer* vtkSequenceAnimationPlayer::New ( )
static

◆ GetClassName()

virtual const char* vtkSequenceAnimationPlayer::GetClassName ( )
virtual

Reimplemented from vtkAnimationPlayer.

◆ IsTypeOf()

static int vtkSequenceAnimationPlayer::IsTypeOf ( const char *  type)
static

◆ IsA()

virtual int vtkSequenceAnimationPlayer::IsA ( const char *  type)
virtual

Reimplemented from vtkAnimationPlayer.

◆ SafeDownCast()

static vtkSequenceAnimationPlayer* vtkSequenceAnimationPlayer::SafeDownCast ( vtkObject *  o)
static

◆ PrintSelf()

void vtkSequenceAnimationPlayer::PrintSelf ( ostream &  os,
vtkIndent  indent 
)

◆ SetNumberOfFrames()

virtual void vtkSequenceAnimationPlayer::SetNumberOfFrames ( int  )
virtual

◆ GetNumberOfFrames()

virtual int vtkSequenceAnimationPlayer::GetNumberOfFrames ( )
virtual

◆ StartLoop()

virtual void vtkSequenceAnimationPlayer::StartLoop ( double  ,
double  ,
double *   
)
protectedvirtual

Implements vtkAnimationPlayer.

◆ EndLoop()

virtual void vtkSequenceAnimationPlayer::EndLoop ( )
inlineprotectedvirtual

Implements vtkAnimationPlayer.

Definition at line 42 of file vtkSequenceAnimationPlayer.h.

◆ GetNextTime()

virtual double vtkSequenceAnimationPlayer::GetNextTime ( double  currentime)
protectedvirtual

Return the next time given the current time.

Implements vtkAnimationPlayer.

◆ GoToNext()

virtual double vtkSequenceAnimationPlayer::GoToNext ( double  start,
double  end,
double  currenttime 
)
protectedvirtual

Implements vtkAnimationPlayer.

◆ GoToPrevious()

virtual double vtkSequenceAnimationPlayer::GoToPrevious ( double  start,
double  end,
double  currenttime 
)
protectedvirtual

Implements vtkAnimationPlayer.

Member Data Documentation

◆ NumberOfFrames

int vtkSequenceAnimationPlayer::NumberOfFrames
protected

Definition at line 52 of file vtkSequenceAnimationPlayer.h.

◆ MaxFrameWindow

int vtkSequenceAnimationPlayer::MaxFrameWindow
protected

Definition at line 53 of file vtkSequenceAnimationPlayer.h.

◆ StartTime

double vtkSequenceAnimationPlayer::StartTime
protected

Definition at line 54 of file vtkSequenceAnimationPlayer.h.

◆ EndTime

double vtkSequenceAnimationPlayer::EndTime
protected

Definition at line 55 of file vtkSequenceAnimationPlayer.h.

◆ FrameNo

int vtkSequenceAnimationPlayer::FrameNo
protected

Definition at line 56 of file vtkSequenceAnimationPlayer.h.


The documentation for this class was generated from the following file: