Data structure that describes a fragment's loading.
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#include <vtkMaterialInterfacePieceLoading.h>
Data structure that describes a fragment's loading.
Holds its id and its loading factor.
Definition at line 33 of file vtkMaterialInterfacePieceLoading.h.
◆ anonymous enum
◆ vtkMaterialInterfacePieceLoading()
vtkMaterialInterfacePieceLoading::vtkMaterialInterfacePieceLoading |
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◆ ~vtkMaterialInterfacePieceLoading()
vtkMaterialInterfacePieceLoading::~vtkMaterialInterfacePieceLoading |
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◆ Initialize()
void vtkMaterialInterfacePieceLoading::Initialize |
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int |
id, |
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vtkIdType |
loading |
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◆ Pack()
void vtkMaterialInterfacePieceLoading::Pack |
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vtkIdType * |
buf | ) |
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inline |
◆ UnPack()
void vtkMaterialInterfacePieceLoading::UnPack |
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vtkIdType * |
buf | ) |
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◆ GetId()
vtkIdType vtkMaterialInterfacePieceLoading::GetId |
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const |
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◆ GetLoading()
vtkIdType vtkMaterialInterfacePieceLoading::GetLoading |
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const |
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◆ SetLoading()
void vtkMaterialInterfacePieceLoading::SetLoading |
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vtkIdType |
loading | ) |
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inline |
◆ UpdateLoading()
vtkIdType vtkMaterialInterfacePieceLoading::UpdateLoading |
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vtkIdType |
update | ) |
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inline |
◆ operator<()
◆ operator==()
The documentation for this class was generated from the following file: