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bool | draw () |
| Draw process. More...
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bool | update () |
| Update process. More...
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bool | input_update () |
| Input Update process . More...
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void | set_brightness (bool b) |
| Set the transluency parameter. More...
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void | set_trans (bool b) |
| Set the transluency parameter. More...
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void | pack () |
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void | set_auto_refresh (bool b) |
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| win_base () |
| Default constructor: More...
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s_int16 | x () const |
| Return the relative horizontal position of the win_*. More...
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s_int16 | y () const |
| Return the relative vertical position of the win_*. More...
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s_int16 & | pad_x () |
| Return the pad horizontal position of the win_*. More...
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s_int16 & | pad_y () |
| Return the pad vertical position of the win_*. More...
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s_int16 | real_x () const |
| Return the horizontal position of the win_*. More...
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s_int16 | real_y () const |
| Return the vertical position of the win_*. More...
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virtual void | move (s_int16 tx, s_int16 ty) |
| Move the win_*. More...
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virtual void | resize (u_int16 tl, u_int16 th) |
| Rezise the win_*. More...
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bool | is_visible () const |
| Test if win_* is visible. More...
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void | set_visible (const bool b) |
| Set the visible parameter. More...
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bool | is_activate () const |
| Test if win_* is activated. More...
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void | set_activate (const bool b) |
| Set the activate parameter When a win_* is setup on, the keys queue is cleared. More...
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bool | is_focus () const |
| Test if win_* has focus on. More...
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void | set_focus (const bool b) |
| Set the focus parameter. More...
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bool | is_trans () const |
| Test if win_* has focus on. More...
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bool | is_brightness () const |
| Test if win_* is in brightness. More...
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void | set_align (const u_int8 a) |
| Set alignement of win_*. More...
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u_int8 | align () const |
| Return alignment of win_*. More...
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bool | is_can_be_selected () const |
| Test if win_* can be selected. More...
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void | set_can_be_selected (const bool b) |
| Set the object to be selected A win_obj can be selectable or not when it is inside a win_select. More...
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void | set_manager (win_manager *) |
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void | set_return_code (int rc) |
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void | set_signal_connect (const Functor0 &func, u_int8 signal) |
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void | set_callback_destroy (const Functor0wRet< bool > &func) |
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void | set_callback_quit (const Functor1< int > &func) |
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bool | update () |
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void | py_signal_connect (PyObject *pyfunc, int signal, PyObject *args=NULL) |
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| win_border (win_base *wb) |
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| win_border (win_border &) |
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| win_border (char *rep, const char *size=WIN_BORDER_NORMAL_SIZE) |
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void | load (char *, const char *) |
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void | update () |
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void | destroy () |
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void | draw (drawing_area *da) |
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void | set_visible_border (bool b) |
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void | set_brightness_border (bool b) |
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void | set_border (win_border &) |
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void | set_border (win_theme &wth, u_int8 size=win_border::NORMAL) |
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void | set_trans_border (bool b) |
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u_int16 | length_border () |
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u_int16 | height_border () |
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| drawing_area () |
| Default constructor. More...
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| drawing_area (s_int16 px, s_int16 py, u_int16 pw, u_int16 ph) |
| Builds a drawing_area from the parameters. More...
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s_int16 | x () const |
| Returns the horizontal position of the drawing_area. More...
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s_int16 | y () const |
| Returns the vertical position of the drawing_area. More...
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u_int16 | length () const |
| Returns the length of the drawing_area. More...
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u_int16 | height () const |
| Returns the height of the drawing_area. More...
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void | move (s_int16 nx, s_int16 ny) |
| Move the drawing_area. More...
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void | resize (u_int16 nl, u_int16 nh) |
| Resize the drawing_area. More...
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void | assign_drawing_area (const drawing_area *da) |
| Assign a drawing_area to this drawing_area. More...
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drawing_area * | assigned_drawing_area () const |
| Returns a pointer to the drawing_area assigned to this one. More...
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void | detach_drawing_area () |
| Detach (if needed) the drawing_area which was attached to this one. More...
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drawing_area & | operator= (SDL_Rect &r) |
| Convert an SDL_Rect into a drawing_area. More...
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SDL_Rect | setup_rects () const |
| Gets the real parameters of this drawing_area. More...
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| win_background (win_base *) |
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| win_background (win_background &) |
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| win_background (char *rep) |
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void | load (char *) |
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void | update () |
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void | destroy () |
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void | draw (drawing_area *da=NULL) |
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void | set_visible_background (bool b) |
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void | set_background (win_background &) |
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void | set_background (win_theme &wt) |
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void | set_brightness_background (bool b) |
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void | set_trans_background (bool b) |
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template<class T>
class win_object< T >
Definition at line 26 of file win_object.h.