Public Member Functions | Private Member Functions | Private Attributes | List of all members
PlayerCc::ImuProxy Class Reference

The ImuProxy class is used to control an imu device. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::ImuProxy:
PlayerCc::ClientProxy

Public Member Functions

 ImuProxy (PlayerClient *aPc, uint32_t aIndex=0)
 Constructor.
 
 ~ImuProxy ()
 destructor
 
player_pose3d_t GetPose () const
 get the processed pos of the imu
 
float GetXAccel ()
 get the raw values
 
float GetYAccel ()
 
float GetZAccel ()
 
float GetXGyro ()
 
float GetYGyro ()
 
float GetZGyro ()
 
float GetXMagn ()
 
float GetYMagn ()
 
float GetZMagn ()
 
player_imu_data_calib_t GetRawValues () const
 
void SetDatatype (int aDatatype)
 Change the data type to one of the predefined data structures. More...
 
void ResetOrientation (int aValue)
 Reset orientation. More...
 
- Public Member Functions inherited from PlayerCc::ClientProxy
bool IsValid () const
 Returns true if we have received any data from the device.
 
bool IsFresh () const
 Fresh is set to true on each new read. More...
 
void NotFresh ()
 This states that the data in a client is currently not Fresh.
 
std::string GetDriverName () const
 Returns the driver name. More...
 
double GetDataTime () const
 Returns the received timestamp [s].
 
double GetElapsedTime () const
 Returns the received timestamp [s].
 
PlayerClientGetPlayerClient () const
 Returns a pointer to the Player Client.
 
uint32_t GetIndex () const
 Returns device index.
 
uint32_t GetInterface () const
 Returns device interface.
 
std::string GetInterfaceStr () const
 Returns device interface.
 
void SetReplaceRule (bool aReplace, int aType=-1, int aSubtype=-1)
 Set a replace rule for this proxy on the server. More...
 
int HasCapability (uint32_t aType, uint32_t aSubtype)
 Request capabilities of device. More...
 
int GetBoolProp (char *aProperty, bool *aValue)
 Request a boolean property.
 
int SetBoolProp (char *aProperty, bool aValue)
 Set a boolean property.
 
int GetIntProp (char *aProperty, int32_t *aValue)
 Request an integer property.
 
int SetIntProp (char *aProperty, int32_t aValue)
 Set an integer property.
 
int GetDblProp (char *aProperty, double *aValue)
 Request a double property.
 
int SetDblProp (char *aProperty, double aValue)
 Set a double property.
 
int GetStrProp (char *aProperty, char **aValue)
 Request a string property.
 
int SetStrProp (char *aProperty, char *aValue)
 Set a string property.
 
template<typename T >
connection_t ConnectReadSignal (T aSubscriber)
 Connect a signal to this proxy For more information check out Signals & multithreading.
 
void DisconnectReadSignal (connection_t aSubscriber)
 Disconnect a signal to this proxy.
 

Private Member Functions

void Subscribe (uint32_t aIndex)
 
void Unsubscribe ()
 

Private Attributes

playerc_imu_tmDevice
 

Additional Inherited Members

- Public Types inherited from PlayerCc::ClientProxy
typedef int connection_t
 
typedef boost::mutex::scoped_lock scoped_lock_t
 
typedef int read_signal_t
 
- Protected Member Functions inherited from PlayerCc::ClientProxy
 ClientProxy (PlayerClient *aPc, uint32_t aIndex)
 
template<typename T >
GetVar (const T &aV) const
 
template<typename T >
void GetVarByRef (const T aBegin, const T aEnd, T aDest) const
 
- Protected Attributes inherited from PlayerCc::ClientProxy
PlayerClientmPc
 
playerc_client_tmClient
 
playerc_device_tmInfo
 
bool mFresh
 

Detailed Description

The ImuProxy class is used to control an imu device.

Member Function Documentation

◆ ResetOrientation()

void PlayerCc::ImuProxy::ResetOrientation ( int  aValue)

Reset orientation.

◆ SetDatatype()

void PlayerCc::ImuProxy::SetDatatype ( int  aDatatype)

Change the data type to one of the predefined data structures.


The documentation for this class was generated from the following file:

Last updated 12 September 2005 21:38:45