Uranium
Application Framework
UM.Scene.ToolHandle.ToolHandle Member List

This is the complete list of members for UM.Scene.ToolHandle.ToolHandle, including all inherited members.

__deepcopy__(self, memo) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
__init__(self, parent=None) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
UM::Scene::SceneNode::SceneNode.__init__(self, parent=None, kwargs)UM.Scene.SceneNode.SceneNode
addChildUM.Scene.SceneNode.SceneNode
addDecorator(self, decorator)UM.Scene.SceneNode.SceneNode
AllAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
AllAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
boundingBoxChanged (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNodestatic
buildMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
calculateBoundingBoxMesh(self)UM.Scene.SceneNode.SceneNode
callDecoration(self, function, args, kwargs)UM.Scene.SceneNode.SceneNode
childrenChangedUM.Scene.SceneNode.SceneNodestatic
decoratorsChangedUM.Scene.SceneNode.SceneNodestatic
DisabledSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
getAllChildren(self)UM.Scene.SceneNode.SceneNode
getBoundingBox(self)UM.Scene.SceneNode.SceneNode
getBoundingBoxMesh(self)UM.Scene.SceneNode.SceneNode
getChildren(self)UM.Scene.SceneNode.SceneNode
getDecorator(self, dec_type)UM.Scene.SceneNode.SceneNode
getDecorators(self)UM.Scene.SceneNode.SceneNode
getDepth(self)UM.Scene.SceneNode.SceneNode
getLineMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getLocalTransformation(self)UM.Scene.SceneNode.SceneNode
getMaterial(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getMeshData(self)UM.Scene.SceneNode.SceneNode
getMeshDataTransformed(self)UM.Scene.SceneNode.SceneNode
getMirror(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getName(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getOrientation(self)UM.Scene.SceneNode.SceneNode
getOriginalBoundingBox(self)UM.Scene.SceneNode.SceneNode
getParent(self)UM.Scene.SceneNode.SceneNode
getPosition(self)UM.Scene.SceneNode.SceneNode
getScale(self)UM.Scene.SceneNode.SceneNode
getSelectionMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getShear(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getSolidMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
getWorldOrientation(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getWorldPosition(self)UM.Scene.SceneNode.SceneNode
getWorldScale(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
getWorldTransformation(self)UM.Scene.SceneNode.SceneNode
hasChildren(self) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
hasDecoration(self, function)UM.Scene.SceneNode.SceneNode
isAxis(self, value) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
isEnabled(self)UM.Scene.SceneNode.SceneNode
isSelectable(self)UM.Scene.SceneNode.SceneNode
isVisible(self)UM.Scene.SceneNode.SceneNode
lookAt(self, target, up=Vector.Unit_Y)UM.Scene.SceneNode.SceneNode
meshDataChangedUM.Scene.SceneNode.SceneNodestatic
NoAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
parentChangedUM.Scene.SceneNode.SceneNodestatic
removeAllChildren(self)UM.Scene.SceneNode.SceneNode
removeChildUM.Scene.SceneNode.SceneNode
removeDecorator(self, dec_type)UM.Scene.SceneNode.SceneNode
removeDecorators(self)UM.Scene.SceneNode.SceneNode
render(self, renderer) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
rotate(self, rotation, transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
scale(self, scale, transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
setActiveAxis(self, axis) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
setCalculateBoundingBox(self, calculate)UM.Scene.SceneNode.SceneNode
setCenterPosition(self, center)UM.Scene.SceneNode.SceneNode
setEnabled(self, enable)UM.Scene.SceneNode.SceneNode
setLineMesh(self, mesh) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
setMeshData(self, mesh_data)UM.Scene.SceneNode.SceneNode
setName(self, name) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
setOrientation(self, orientation, transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
setParent(self, scene_node)UM.Scene.SceneNode.SceneNode
setPosition(self, position, transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
setScale(self, scale, transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
setSelectable(self, select)UM.Scene.SceneNode.SceneNode
setSelectionMesh(self, mesh) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
setSolidMesh(self, mesh) (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandle
setTransformation(self, transformation) (defined in UM.Scene.SceneNode.SceneNode)UM.Scene.SceneNode.SceneNode
setVisible(self, visible)UM.Scene.SceneNode.SceneNode
transformationChangedUM.Scene.SceneNode.SceneNodestatic
translate(self, translation, transform_space=TransformSpace.Local)UM.Scene.SceneNode.SceneNode
XAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
XAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
YAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
YAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
ZAxis (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic
ZAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle)UM.Scene.ToolHandle.ToolHandlestatic