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raidem - 2d top-down shoot'em up
Raid'em is a 2d top-down shoot'em up. It began as a remake of Raid II
(abandoned long ago), which was inspired by Raptor, but has turned out very
differently. Features: Neat looking graphics, LOTS of explosions and scrap
metal, Eye candy a-plenty, Many different powerups, A desert. And a space
platform. And some snow, 2 player mode, Demo recording and playback, Loads of
fun.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
raidem |
0.3.1 |
2.fc5 |
ppc |
6.85 MiB |
Mon May 1 14:41:00 2006 |
Changelog
- * Mon May 1 18:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 0.3.1-2
- Fix big finger typo which put the datafiles under /use/share instead
of /usr/share.
- * Sat Apr 29 18:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 0.3.1-1
- New upstream release 0.3.1
- Upstream has merged most patches, dropped.
- Upstream has added ogg support (yeah!), add ogg and id3tag support.
- * Sun Apr 2 18:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 0.3-2
- Add missing RPM_OPT_FLAGS to CFLAGS
- Add missing -D__LINUX__ to CFLAGS with this patch2 is no longer needed
- Add -fsigned-char to CFLAGS this fixes crashing on startup on PPC (bz 185850)
- Add Patch3 which fixes funky colors on PPC (bz 185850)