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        eris - Client-side session layer for Atlas-C++
        
        A client side session layer for WorldForge; Eris manages much of the generic
work required to communicate with an Atlas server. Client developers can extend
Eris in a number of ways to rapidly add game and client specific functions, and
quickly tie game objects to whatever output representation they are using.
 
        
        
        Packages
        
            
                | Name | 
                Version | 
                Release | 
                Type | 
                Size | 
                Built | 
            
            
                | eris | 
                1.3.12 | 
                1.fc6 | 
                ppc | 
                892 KiB | 
                Mon Jan 29 21:39:20 2007 | 
            
        
        Changelog
        
            - * Mon Jan 29 17:00:00 2007 Wart <wart at kobold.org> 1.3.12-1
 
            - Update to 1.3.12
 
        
            - * Thu Oct 19 18:00:00 2006 Wart <wart at kobold.org> 1.3.11-9
 
            - Rebuild for newer version of skstream
 
        
            - * Sun Aug 27 18:00:00 2006 Wart <wart at kobold.org> 1.3.11-8
 
            - Rebuild for newer version of wfmath